Tuesday, June 30, 2009


pakabudlay nman ta..
ok lng nah ah..
kaya ta nah..
hlng sa mga running 4 honors..
go jess!!!...
andam lng kmuh sa dotaboyz...

Sunday, June 28, 2009


sa tnan nga gbasa thank you!!!.... Sana po good ang blogs nmen
for entertainment purposes....
i will tell you our simple story...
>>>>> nag umpisa nung bago pa lng akong transfer sa VNHS...
1st year kumbaga... First kong nakilala si kevin na may gusto rin sa larong dota..after that.. mdalas na kmeng mg lro.. Sinubukan nmin mag recruit sa iba nming klasm8s..
dito n22 c jess,carlo,wency... at iba pa... pero hinde ntapos ang aming adventure...
pumatong kmeh xa 2nd year..ang pnaka mahirap na year..
pero hinde yun naging hadlang sa aming "hobby"..
taklas dun taklas d2..
kung baga "tp"(taklas Pader)
c freddie b mohh..
pero ngayung 3rd year na kmeh..
mau2 nah ah..
wla na tklas..
puro meeting kag ehem...
iguan lng dah may mga nobya ah..

Saturday, June 27, 2009




A game of DotA Allstars in progress
Defense of the Ancients pits two teams of players against each other: the Sentinel and the Scourge. Players on the Sentinel team are based at the southwest corner of the map, and those on the Scourge team are based at the northeast corner. Each base is defended by towers and waves of units which guard the main paths leading to their base. In the center of each base is the "Ancient", a building that must be destroyed to win the game
Each human player controls one Hero, a powerful unit with unique abilities. In Allstars, players on each side choose one of ninety-five heroes, each with different abilities and tactical advantages over other heroes.The scenario is highly team-oriented; it is difficult for one player to carry the team to victory alone. Nevertheless, some heroes, given enough time, can change the outcome single-handedly, while countering the opposing team's heroes. Defense of the Ancients allows up to ten players in a five versus five format and an additional two slots for referees or observers, often with an equal number of players on each side.
Because the gameplay revolves around strengthening individual heroes, it does not require one to focus on resource management and base-building, as in most traditional real-time strategy games. Killing computer-controlled or neutral units earns the player experience points; when enough experience is accumulated, the player gains a level. Leveling up improves the hero's toughness and the damage it can inflict, and allows players to upgrade their spells or skills. In addition to accumulating experience, players also manage a single resource: gold. The typical resource gathering of Warcraft III is replaced by a combat-oriented money system; in addition to a small periodic income, heroes earn gold by killing hostile units, base structures, and enemy heroes.Using gold, players buy items to strengthen their hero and gain abilities. Certain items can be combined with recipes to create more powerful items. Buying items that suit one's hero is an important tactical element of the scenario.
Allstars offers a variety of game modes, selected by the game host at the beginning of the match. The game modes dictate the difficulty of the scenario, as well as whether people can choose their hero or are assigned one randomly. Many game modes can be combined (for example, an easy difficulty level and a random hero pick), allowing more flexible options.

sino ang jan di ng VNHS

sino Hayden Kho ng DOTA BOYZ??

sino gwapo sa DOTA BOYZ???